Notes on doing VRchat with Radeon (for our users when using Flutra, HMDs, tracking software, Unity assets, using CUDA and other devices).

We don’t recommend using Radeon for VRchat on this website, because there are quite a few cases where developers don’t guarantee operation for some modes with some Unity assets, HMDs, camera fulltras, etc. Also, when looking at sites related to camera fulltraffic, it is often the case that only Nvidia is mentioned as the standard for operating specs. For example, when using TensorRT mode, it clearly states that CUDA is required and that an Nvidia GPU that supports CUDA, cuDNN and TensorRT is required.