¿Qué son el seguimiento facial y el seguimiento ocular?
El full-body tracking se abrevia como “full-body tracking” y, en términos generales, se refiere al seguimiento de los movimientos de todo el cuerpo. En VRChat, el seguimiento corporal se conoce comúnmente como full-body tracking. En cambio, las expresiones oculares y faciales normalmente no se rastrean, sino que se controlan mediante los controles. En el full-body tracking de VRChat, el seguimiento facial y ocular no están incluidos.
Los avatares disponibles comercialmente soportan full-body tracking, pero muy pocos soportan seguimiento ocular y facial.





Cuando decimos “compatible con seguimiento ocular y facial” aquí, nos referimos a agregar “face tracking” (seguimiento facial) y “eye tracking” (seguimiento ocular) a tu avatar, haciéndolo compatible con ambos, yendo más allá del
full-body tracking convencional
→ full-body tracking + seguimiento ocular + seguimiento facial
Eso es lo que estamos hablando de agregar.
La idea es también rastrear los movimientos faciales y los movimientos oculares.
Existen tipos basados en escritorio y tipos basados en VR. Los basados en VR se dividen en tipos de accesorios externos y tipos integrados.
- ¿Qué son el seguimiento facial y el seguimiento ocular?
- El proceso general de configuración son 3 PASOS
- 【Solo con casco VR】¿Qué necesitas para seguimiento ocular + seguimiento facial?
- El seguimiento ocular es más difícil que el seguimiento facial
- “The ones I’d recommend are discontinued”
- 【1】”Vive Pro Eye” + “VIVE Facial Tracker” 【Ambos descontinuados】
- 【2】XR Elite + Dedicated Facial Tracker 【No recomendado】
- 【3】Focus Vision + Dedicated Facial Tracker 【No recomendado】
- 【4】Quest Pro 【Seguimiento ocular + facial — Era recomendado pero ya descontinuado】
- 【5】Purchasing Pimax Crystal, Varjo Aero, Pico 4 Enterprise, etc.
- 【6】Bigscreen Beyond 2e 【Solo seguimiento ocular】
- 【7】Comprar un tracker facial externo 【Solo seguimiento facial】
- 【8】Hardware DIY y doujin (independiente) 【Solo seguimiento facial】
- 【9】Esperar al Steam Frame 【Solo seguimiento ocular】
- Paso 1:【Hardware】Métodos de configuración
- 【1】 Descontinuado, se describe más adelante
- 【2】Guía XR Elite 【No recomendado】
- 【3】Guía Focus Vision 【No recomendado】
- 【4】【Descontinuado】Guía Quest Pro (Seguimiento facial + ocular)
- 【5】Varjo Aero, Pimax Crystal
- 【6】Bigscreen Beyond 2e 【Solo seguimiento ocular】
- 【7】Uso del tracker facial con cable FT1-TYPE F (Spec 2)
- 【8】Hardware doujin (independiente) 【Solo seguimiento facial】
- Paso 2:【Configuración del avatar】
- Paso 3:【Configuración de VRChat】
- 【Avatar – Guía de VRoid】
- Si las especificaciones de tu PC son insuficientes
- Sección de hardware descontinuado
- ¿Cómo se comparan las diferentes opciones de hardware?
- Estado de disponibilidad
- Próximos lanzamientos de productos de seguimiento ocular/facial
- Fotos del Quest Pro real
- Fotos de los controles Index reales
I will introduce methods for facial tracking and face tracking, but the methods and setup procedures have already been tested by those who came before us.
El proceso general de configuración son 3 PASOS
In this article, I will cover not only the Quest Pro case I tried and the Valve Index facial tracking case, but also various recent methods. The general setup process is 3 STEPs.








Paso 1: Comprar el hardware y ajustar el software/drivers (se describe para cada dispositivo)
To use facial tracking and eye tracking, you need to purchase several dedicated devices.
The requirements differ for each device, so please be careful.
Step 2: Install the face adjustment tool for commercially available avatars in Unity
You can purchase a commercially available avatar and simply install the adjustment tool to complete the setup. Separate instructions will be provided for original avatars and VRoid.
Step 3: Configurar ajustes en VRChat
También se requieren ajustes dentro de VRChat.
【Solo con casco VR】¿Qué necesitas para seguimiento ocular + seguimiento facial?
Hay aproximadamente 8 opciones.
El seguimiento ocular es más difícil que el seguimiento facial
El seguimiento facial usa cámaras, por lo que hay bastantes opciones de accesorios externos disponibles. Sin embargo, el seguimiento ocular necesita cumplir estándares de seguridad, lo que lo hace bastante desafiante. Para el modo escritorio, una cámara independiente es suficiente. Dicho esto, dado que muy pocos cascos VR tienen seguimiento ocular integrado, elegir uno es difícil.
“The ones I’d recommend are discontinued”
“The ones I’d recommend are discontinued” and “the ones I can’t recommend are either new or come with risks” — it’s a difficult situation. Many products were sold for years but were discontinued due to poor sales.
Recomiendo esperar al Bigscreen Beyond 2e con seguimiento ocular
Assuming you also want full-body tracking capabilities and are looking for official products, there are currently 5 well-known options. 【1】, 【2】, and 【4】 are discontinued. If you can get your hands on one, 【4】 is the easiest option and recommended as an HMD-only purchase, but it has been discontinued.
【1】”Vive Pro Eye” + “VIVE Facial Tracker” 【Ambos descontinuados】
Both have been discontinued. In terms of performance and usability, this combination is considered the best. I was unable to try it because the Vive Pro Eye is difficult to obtain.
【2】XR Elite + Dedicated Facial Tracker 【No recomendado】
Compared to the Quest series and PICO series, VIVE’s non-Lighthouse headsets generally have lower build quality, so I simply cannot recommend them.
【3】Focus Vision + Dedicated Facial Tracker 【No recomendado】
Not recommended for the same reasons as 【2】. Also, since it uses Fresnel lenses, you’ll be disappointed if you expect it to be on par with other HMDs. I’ve seen this happen to several people. I recommend trying it via rental first.
【4】Quest Pro 【Seguimiento ocular + facial — Era recomendado pero ya descontinuado】
I don’t understand why Quest Pro only started becoming popular now, when there was a period when it was available for around 100,000 yen. The market overall is shrinking, so this was a device you should have bought when it was available.
【5】Purchasing Pimax Crystal, Varjo Aero, Pico 4 Enterprise, etc.
Pico 4 Enterprise is for corporate use only and cannot be purchased by consumers. There is also a Pico 4 Pro, but it is for the Chinese market. There are various hurdles such as requiring real-name registration. In any case, since PICO-related devices end up being used in officially unsupported ways, we have decided not to cover them on this site. Be careful about the Radio Law and PSE Law when importing devices directly from overseas — especially the latter. Varjo Aero is discontinued and only available used. Pimax Crystal is still on sale, but at 1.5kg, it is quite heavy for an HMD. I recommend trying it via rental first.
【6】Bigscreen Beyond 2e 【Solo seguimiento ocular】
Since there are very few HMDs with eye tracking support, this is one that is available for domestic purchase. Since 【2】 and 【3】 are not particularly recommended, if 【4】 is unavailable, I recommend waiting for 【6】 before making a decision.
【7】Comprar un tracker facial externo 【Solo seguimiento facial】
I will also introduce 【7】, but information is still limited. Currently, only the Quest 3 version is supported, but personally, I think it would be great if it could be combined with the Bigscreen Beyond 2e. There are options such as EF Tracker for Beyond https://vlugin.jp/2026/02/23/eftraforbeyo/. A Quest 3 version is also planned.
【8】Hardware DIY y doujin (independiente) 【Solo seguimiento facial】
Project Babble https://babble.diy/ and DIY/doujin (indie) methods are also available. Be careful about the Radio Law and PSE Law — especially the latter. I do not recommend this at all. An attachment for Bigscreen Beyond 2 has been made, and combining it with the 2e may enable facial tracking + eye tracking. https://www.thingiverse.com/thing:6193488
By the way, there are also DIY eye tracking solutions, but since eye tracking requires ensuring safety, I cannot recommend them at all. https://github.com/EyeTrackVR
There is also a method to create your own using Project Babble: Baballonia https://store.steampowered.com/app/4091970/Project_Babble_Baballonia/
【9】Esperar al Steam Frame 【Solo seguimiento ocular】
It has been announced, but the domestic release date is undetermined. Not recommended if you need something immediately.
These are the available options. As of November 2025, the only ones available for new purchase are 【2】, 【3】, 【5】, and 【6】. First, I would like to introduce the currently available options: 【2】, 【3】, 【4】, 【6】, and 【7】. Our site’s stance is that we will continue to provide information as it becomes available, and each person will need to combine options and find their own solution. 【9】 is not recommended because domestic regulatory compliance will still take some time. Personalmente, como estos productos han sido descontinuados por falta de popularidad, creo que será difícil para los grandes fabricantes producirlos activamente por un tiempo, así que quizás tengamos que arreglárnoslas con hardware doujin (independiente).
Paso 1:【Hardware】Métodos de configuración
【1】 Descontinuado, se describe más adelante
【2】Guía XR Elite 【No recomendado】
The HMD software is incomplete for its high price, so I do not recommend purchasing it.
Rental is available, so I recommend that option instead.
For details, please check Kohalog. A friend of ours also owned one, but
they have already switched to a different device due to poor usability and fragility.
Basándome en historias de compradores a mi alrededor, conozco a alguien que compró la unidad con todos los accesorios opcionales pero cambió a comprar un Quest Pro en un solo día debido a demasiados problemas de configuración, y otros que cambiaron porque era frágil y completamente inadecuado para dormir en VR.
Also, current owners reportedly reinforce theirs with 3D-printed parts.
PASO 1. ¿Qué necesitas conseguir?
Purchase the main unit and buy the dedicated facial tracker. Please note that it is a proprietary accessory.
PASO 2. Método de configuración
El método de configuración es el siguiente.
Sigue el manual de soporte del VIVE Full Face Tracker
【3】Guía Focus Vision 【No recomendado】
Based on information from friends, the HMD software is incomplete, so I do not recommend purchasing it.
Las especificaciones detalladas son las siguientes.
【速報】VIVE Focus Visionが9/14発表!VRChat対応!フェイシャル、アイトラ対応。ただしベーステ非対応
HTCは、9.14、新型ヘッドセットVIVE Focus Vision ベースステーション不要のアイトラ標準搭載、オプションでフェイシャルトラッキング対応可能、アルトラ対応のHMDを発表しました。アル…
Some users have already switched to different devices due to poor usability.
There weren’t many reviews until now, but user reviews have started appearing, so I’m linking them here.
https://note.com/vrcuchan/n/nc9783fe16fcc
Overall, it seems to be more practical than the XR Elite…
PASO 1. ¿Qué necesitas conseguir?
You need the Facial Tracker and the main unit. Eye tracking comes built-in.
https://www.vive.com/jp/accessory/facial-tracker-for-vive-focus-series/
Una demostración en acción:
PASO 2. Método de configuración
El método de configuración es el siguiente.
Comparación con Pro Eye
The review states disappointment. For Japanese users, since their pupils are dark-colored, eye tracking tends to respond more easily, so
it’s hard to make the same judgment, but it seems certain that the Pro Eye is superior.
I’m not even going to lie, I have been extremely disappointed in the Vive Focus Vision..@htcvive when are you guys going to fix the eye tracking issues your headsets have?
Here is a comparison between the Vive Pro Eye compared to the Focus Vision. https://t.co/gh9bu09ZSZ pic.twitter.com/Beh04VHqFZ
— Meaty (@meaty_tw) October 23, 2024
【4】【Descontinuado】Guía Quest Pro (Seguimiento facial + ocular)
It has been discontinued, but it is kept here as it may be obtainable secondhand.
PASO 1. ¿Qué necesitas conseguir?
Buy a Quest Pro. Face tracking and eye tracking are built-in, so nothing else is needed.
STEP 2. Instalar VRCFaceTracking
Next, Step 4: Instalar VRCFaceTracking by following the settings below.
https://qiita.com/Kazu_Sack/items/14460dac1dd149bf1ff5
I also tried installing it myself. It was completed in about 2 hours using Virtual Desktop.
If it doesn’t work, restarting usually fixes it. This method works with any VRCFaceTracking-compatible device. (For VIVE PRO Eye, etc., it may not work due to driver compatibility issues.)
I completed the Quest Pro facial tracking setup. Here is a video of it tested with a compatible avatar.
I’m winking, opening my mouth, etc. without speaking. The rest is just avatar-side adjustments.
【5】Varjo Aero, Pimax Crystal
Varjo Aero
Rental is available, but the price is very high.
https://note.com/aomitsu/n/n6390de3e88d9
Disponible como unidades usadas.
Pimax Crystal is heavy, so rental is recommended.
【6】Bigscreen Beyond 2e 【Solo seguimiento ocular】
世界最小・最軽量のVRヘッドセット「Bigscreen Beyond」を使って、VRChatを遊んでみて感じたこと【レビュー】
For impressions of the Bigscreen Beyond, please refer to Kohalog. The 2e is the eye tracking-equipped model, and the price is slightly different.
Bigscreen Beyond 2e will come with eye tracking functionality. For details, please check the sitio web oficial.
「Bigscreen Beyond 2e」のアイトラッキング機構
フラッグシップモデルである「Beyond 2e」には、砂粒ほど小さいイメージセンサーによる世界最小クラスのアイトラッキング機構が搭載されており、最先端のAI&コンピュータービジョン技術で処理されます。具体的には、イメージセンサーによって取得された画像はAMDやNVIDIAのGPUに送られ、NVIDIA社のCUDAによって学習&構築された瞳孔位置推定モデルによって処理されます。他社のVRヘッドセットには見られないこの斬新なアプローチで、プライバシーを守りつつ精確かつ低遅延なアイトラッキングが実現しました。Bigscreen Beyondのローンチ以来のポリシー「1グラムでも減らせ」に準拠すべく、「Beyond 2e」モデルは「Beyond 2」に比べて、たった1.05グラムしか重くありません。さらに、カメラと瞳孔の位置にアクセスできるAPIの提供により、ハードウェア開発者やMOD制作のコミュニティもサポートします。アイトラッキング機能はBigscreen社製のソフトウェアによって動作しますが、サードパーティ製のソフトウェアや、EyetrackVR(ETVR)のようなオープンソースのMODもサポートします。SteamVR、OpenXRやVRChatのような主要アプリをサポートするBigscreen社製のアイトラッキングソフトウェアのパブリックベータ版は、2025年夏の配布開始を予定しています。
Especificaciones del producto
Campo de visión diagonal: 116 grados
Peso: 107 gramos
IPD (Interpupillary Distance): Adjustable from 48mm to 75mm (physically 55mm to 70mm)
Resolución: 2,560 x 2,560 píxeles por ojo
Tasa de refresco: 90Hz, 75Hz
6DoF Tracking Method: SteamVR Tracking
Required for Tracking: Base Station 1.0 or 2.0 (not included)
Eye Tracking: Only available on “Beyond 2e”
Full-Body Tracking: Compatible with VIVE Trackers and Tundra Trackers (not included)
Controller: Compatible with various SteamVR controllers such as Valve Index (not included)
Audio Input: Dual microphone array
Audio Output: On-ear earphones via official audio strap (not included)
Accessory Port: 1x USB-C
PC Connection: 5m fiber optic cable with dedicated link box
Especificaciones mínimas de PC
GPU: NVIDIA RTX2070 or AMD RX5700XT or higher (DisplayPort 1.4 with DSC required)
CPU: Quad Core Intel or AMD
Ports: 1x DP1.4 port, 2x USB3.0 ports
OS: Windows 10 or Windows 11
The above information is from the official source: https://prtimes.jp/main/html/rd/p/000000021.000045966.html
Aviso importante
Algunos fabricantes nacionales y creadores doujin han anunciado tipos de accesorios para la serie Quest, etc., pero hasta el 10 de mayo, la producción futura y los planes son muy poco claros, por lo que no podemos cubrirlos en este sitio. Continuaremos monitoreando y verificando la situación en el futuro.
【7】Uso del tracker facial con cable FT1-TYPE F (Spec 2)
This is a wired face tracker. Since the Quest 3’s ambient noise microphone position overlaps with the clip attachment position, please confirm that any interference is acceptable before purchasing.
[Contenido]:Face tracker unit (Warranty: 2 years, up to 4 replacements)
Clip (for attachment, 2-year warranty, up to 4 replacements)
Extension cable (2-year warranty, up to 4 replacements)
[Información de garantía]:
Peace-of-mind 2-year warranty: Covers damage from VR usage accidents (excluding intentional disassembly).
Return policy: Full refund within 1 week of receiving the product, no questions asked (shipping costs borne by the customer).
This product requires a “VRCFT”-compatible avatar and software.
If you need support with avatar modification or software setup, please consult via the official Discord.
【8】Hardware doujin (independiente) 【Solo seguimiento facial】
I generally do not recommend doujin hardware, but since supply shortages are expected going forward, I am listing it here.
Kuchitora (Tracker de boca)
https://booth.pm/en/items/7569957
Paso 2:【Configuración del avatar】
After completing the hardware setup in Step 1, you need to upload your avatar. El método de configuración es el siguiente.
Método fácil para avatares comerciales como Ria Alice
Everyone’s idol, Nishii Rii-san, purchased a Quest Pro and tried facial tracking.
Según ella:
Step 1: Buy Ria Alice (or a similar compatible avatar)
Step 2: Buy the face adjustment tool (described below)
I knew this method was possible with Quest Pro, but in the case of Ria Alice, tools that make the face move are also being sold. She referred to these for implementing facial expressions. As expected from Nishii-san. Amazing.
It seems like you can easily set up facial tracking for popular VRChat avatars by following the steps below. Not limited to Ria Alice, in Nishii-san’s case, the overall flow is as follows. After getting everything together, you proceed with the settings. Start by purchasing an avatar and the face adjustment tool.
Nishii-san’s recommendation is this:
This site sells tools not only for Ria Alice, but also for Mafuyu-chan and others.
https://shopyk.booth.pm/items/5100830
Tools for other avatars are also available.
A well-known creator is echothenekoさん (echotheneko-san):
https://echotheneko.booth.pm/
And Jerry’s Face Tracking is also well-known.
These shops sell compatible avatar tools for Manuka-chan, Kikyo-chan, Moe-chan, Mamehinata-chan, Koyuki-chan, Youko-zoku no Onee-sama-chan, Lopolycon-chan, Karin-chan, Rusk-chan, Chiffon-chan, Cyan-chan, and many more, so please check them out. Since each shop has different movement characteristics, I strongly recommend checking the demo videos to confirm the movements.
Para avatares no compatibles
Using FaceTra Shape Creator, you can automate the process to some extent.
FaceTra Shape Creator: Una herramienta del Editor de Unity que crea blend shapes de seguimiento facial para avatares mediante la transformación de mallas. El recurso de malla original no se modifica, el proceso es no destructivo y automatiza la mayor parte de este proceso intensivo en trabajo.
https://docs.hai-vr.dev/docs/products/facetra-shape-creator
Double Hip Tracker This creator is also well-known for other tools.
Paso 3:【Configuración de VRChat】
Instalar VRCFaceTracking
Configurar ajustes en VRChat
Verificar funcionamiento
After uploading the pre-purchased Ria Alice avatar,
simply follow the instructions that come with the face adjustment tool. This also took about 1 hour to complete.
Since Ria Alice is uploaded to VRChat, go to the Expression Menu and
turn ON the facial tracker and eye tracking.
Entonces funcionará.
There are several shops selling face tracking tools for other avatars as well,
so please check them out. Popular avatars like Maya-chan and Celestia-chan have multiple options available.
https://fermat.booth.pm/items
Verificación del funcionamiento
What I learned from testing Quest Pro’s facial tracking + eye tracking with Ria Alice is that
actions such as closing eyes, winking, puffing cheeks, and eyelid movements were confirmed to work. The VIVE Facial Tracker is discontinued and makes it very difficult to drink beverages, so the Quest Pro is lightweight and very user-friendly, which makes it recommended.
Mafuyu-chan also worked properly.
https://shopyk.booth.pm/items/5151544
Eso completa la configuración.
【Avatar – Guía de VRoid】
Si quieres crear un avatar completamente original
Import VRCFacialOSCAvatarTool and Shiro-chan (avatar) into Unity.
Then, use VRCFacialOSCAvatarTool to set up facial expressions.
After that, as Yutanii CH. explains in the video, the important part is matching the names of “animation” and “animator” files.
When you convert using VRCFacialOSCAvatarTool, the names don’t match, so you need to align them here. (Around the 10:20 to 12:00 mark.)
As for the VRChat-side settings, watching from 10:20 onward will give you an overview of the entire flow from upload to getting the mouth to move.
After that, the mouth should start moving.
That covers how to set up facial tracking.
I created this as a reference note, so I plan to add and revise content over time.
【Si quieres agregarlo a VRoid, etc.】
I found a video, so I’ll introduce it here.
Necesitas hacer tu avatar compatible con Perfect Sync
However, the first part is for people who can work with Blender comfortably, so I went with a Perfect Sync-compatible avatar instead. I purchased mine from this shop:
https://endof.booth.pm/items/4276261
Then, I watched the second part of the video and set it up. (Note: the Quest Pro guide above also covers methods for making regular avatars compatible.
When purchasing the store’s compatible tool, please confirm that the software is compatible.)
That said, creating everything from scratch was quite tedious, so I installed the following software and used that approach.
VRoid users, please refer to the following.
Si las especificaciones de tu PC son insuficientes
El seguimiento ocular y facial muy frecuentemente usan cámaras, lo que demanda una potencia de procesamiento significativa. Dependiendo del caso, puede que necesites mejorar las especificaciones de tu PC. Si VRChat se cierra al tomar fotos, a menudo se debe a especificaciones insuficientes. He presentado el viaje completo desde full-body tracking hasta seguimiento ocular + facial aquí, así que consulta esta referencia. En mi caso, necesité agregar más RAM y mejorar mi tarjeta gráfica.
顔も体もトラッキングしたい!! 究極の無線HMD+指トラ+11点フルトラ+フェイシャル+アイトラッキングになるまでの流れを紹介!【無線フルトラ+アイトラ+顔トラ】【2025年7月版】
Sección de hardware descontinuado
【1】Guía del VIVE Facial Tracker (Solo seguimiento facial)
Al conectar el VIVE Facial Tracker al VIVE PRO Eye con capacidad de seguimiento ocular, puedes habilitar tanto seguimiento ocular como facial. También se puede conectar de forma no oficial al Valve Index (que carece de seguimiento ocular), habilitando solo seguimiento facial. Se reporta que los alquileres aún están disponibles.
El Facial Tracker en sí funcionará si el driver puede reconocerlo, pero ten en cuenta que usarlo con dispositivos distintos a los soportados oficialmente por el fabricante constituye uso no oficial. A continuación, presentaré cómo conectarlo de forma no oficial al Valve Index, que carece de seguimiento ocular.
¿Qué es el VIVE Facial Tracker?
The VIVE Facial Tracker is a camera-based tracking device.
Something I recently learned is that the Facial Tracker has been discontinued. That’s unfortunate.
This was the go-to choice for mastering face tracking, and our site has been recommending it, but it seems we’ll have to use Quest Pro for a while.
Also, I recommend following Tona-san. They always provide useful information.
What Do You Need to Get? (Hardware & Driver Installation)
For hardware, you need the VIVE Facial Tracker, and in my case, since I have a Valve Index,
I prepared a mounting solution. I referred to Nemu-chan’s article.
https://note.com/nemchan_nel/n/nb39ffd9ebef2
VIVE Facial Tracker
If you follow the instructions in that article, you should have no issues with the hardware side.
【Hardware】【1】Step 1: Purchase the Facial Tracker and Attachment for Your HMD
【1】Step 1: Facial Tracker
【1】Step 2: Doujin (indie) holder (for Index)
【1】Step 3: USB adapter (USB-C to A for Index)
are required. The USB adapter is not needed if your HMD already has a USB-C port.
Nemu-chan’s article mentioned earlier is primarily for Neos, so it needs to be adapted for VRChat.
There is an important note from the official source. If you use a USB-C adapter, it is at your own risk.
2 免責事項:
1. Pro でのみパフォーマンスを保証できます。それは、最初に認識をトレーニングした正確な位置だからです。
2. USB A (m) ~ C (f) は、実際には USB-IF 仕様に反しています。これらのアダプターには準拠する仕様がないため、自己責任で試してください。
Shen氏のツイート内容より翻訳
【Driver】【1】Step 2: Driver for the Facial Tracker
The driver location is documented on AkaneFacialOSC’s page,
but please install it from the official source.
What Do You Need to Get? (Software)
Next, you need to set up the avatar and install software.
If you can create avatars in Blender, please refer to the following.
If you’re experienced with both Blender and Unity, watching the front and back half of this video should be enough.
【Software】Install VRCFacialOSCAvatarTool and AkaneFacialOSC
VRCFacialOSCAvatarTool
https://booth.pm/ja/items/3718123
AkaneFacialOSC
https://azw.booth.pm/items/3686598
I learned how to set up facial tracking by watching Yutanii CH.’s video.
(If this method doesn’t work, try VRCFaceTracking as introduced in the Quest Pro setup section.)
¿Cómo se comparan las diferentes opciones de hardware?
Diferencias entre Quest Pro y Vive Pro Eye 【Descontinuados】
There are several things Quest Pro cannot do:
– Tongue tracking depiction is inaccurate or doesn’t work well.
And so on. For tracking performance alone, the VIVE Pro Eye + Facial Tracker is better. Considering availability, the Quest Pro is probably the better choice.
On the accuracy of Vive Pro Eye:
https://bop.unibe.ch/JEMR/article/view/8286/11878
On the performance of various HMDs:
Diferencias entre Quest Pro y Vive Pro Eye (después de la actualización)
Estado de disponibilidad
As of May 10, 2025, here is the status of hard-to-find items and items available for new purchase.
Descontinuados y difíciles de encontrar (necesario buscar de segunda mano, etc.)
VIVE Pro Eye, VIVE Facial Tracker, Quest Pro
Disponibles para compra nueva
XR Elite, Focus Vision
Próximos lanzamientos de productos de seguimiento ocular/facial
FocusRay
Please note that this is a crowdfunded product, so caution is needed.
https://www.aoharunext.co.jp/news/focusray-release
Nare Facial Tracker
This product is being purchased and sold by a domestic import distributor, so you can feel secure from a regulatory standpoint. El “Nare Facial Tracker” es un dispositivo de seguimiento ocular y de boca para la serie Quest 3 y la serie Pico 4, desarrollado, fabricado y vendido por Nare Motion de Corea. Aquí hay una prueba práctica del prototipo:
Fotos del Quest Pro real
HMDs with eye tracking + facial tracking support are limited. For details, see here:
今回は、VRChatでVRモードの際によく使われるVRゴーグル5種類(HMD:ヘッドマウントディスプレイ)の違いと大きさの比較を実物で紹介し、実際使った感想、フルトラ(フルボディトラッキング)時の動き…
Fotos de los controles Index reales
Hand tracking support varies by controller type. For details, see here:
VRChatをVRでやっているとき、「VRだとどのコントローラが一番いいのかわからない」と思うことありませんか?VR機材は、ヘッドマウントディスプレイだけでなく、コントローラも、没入感を得たり、ゲーム…
🎨 Avatar & Unity Comprehensive Guide




